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Shape Shooter 2000

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Devlog

  • "Shape Shooter 2000" at Midwest Gaming Classic
    April 22, 2026 by sjc
    1
    Songbird Productions , who are due to publish Shape Shooter 2000 later this year, will be bringing a WIP preview with them to Midwest Gaming Classic this weekend, the 24th to 26th of April. Drop by th... Continue reading
  • Okay, one final tweak
    October 27, 2024 by sjc
    I like getting feedback. In this case, it was suggested to either add a high score table, or at least let the player decide when to move on from the Game Over screen. I dropped high scores from the MV... Continue reading
  • We've reached v1.0
    October 21, 2024 by sjc
    So here we are. "Shape Shooter 2000" has reached v1.0. It's as complete as it's going to get before I get access to genuine Jaguar hardware to iron-out those last few bugs (working on it!). Give it a... Continue reading
  • More Particle Problems
    September 30, 2024 by sjc
    Well, it looks like the main issue with the particle system (the Big Yellow Line) is gone, and the little chaps are now being successfully rendered... far in the distance, behind the player's ship. I... Continue reading
  • First Test on Real Hardware
    September 28, 2024 by sjc
    After some initial testing on real Jaguar hardware by user @pps and @BitJag over on the AtariAge forums (thanks guys!), it looks like we've got some serious issues with the particles. Which just happe... Continue reading
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